Magicka Templar PvP Build – No Procs Cyrodiil

by NirnStorm
6th March 2021

Build Contents

Welcome to my Magicka Templar (Magplar) PvP Build for the Flames of Ambition patch.

This build utilizes the revamped Champion Points system and the new Armor Bonuses to get a surprising amount of damage and healing power, lots of damage mitigation, and a very cheap cost for the core-abilities.

If you’re looking for a very strong build that has a lot of damage, but still enables you to survive very easily in difficult scenarios and even massively outnumbered fights during the no-procs period of Cyrodiil, you’ve come to the right place!

Setup

Before we get started, it’s important to keep in mind while viewing and using this build, that it’s meant specifically for Cyrodiil, as for the next 6 months, there will be a very limited pool of item sets that are usable in Cyrodiil, and are available to use in builds. This means that while this build is incredibly powerful in a no-procs ruleset environment, like Cyrodiil of this patch, it may not perform quite as well in places where proc sets and more set choices are available, such as Battlegrounds and out-of Cyrodiil duels.

Race

The optimal race for this build is Breton. This race helps you sustain magicka skills better than any, and increases your spell resistance and your magicka pool as well.

Other good alternatives for races would be Dark Elf, Argonian and High Elf.

Mundus

The mundus stone we are using on this build is The Atronach, since Major Intellect, a buff that grants us extra magicka regeneration was nerfed this patch, and this mundus allows us to mitigate that loss and sustain our magicka better.

Vampirism

We play as a Stage One vampire on this build, as we want to benefit from Mist Form which enables us to kite enemies and mitigate a lot of damage well, but without suffering too much of the vampirism penalties.

Skills

Note: For the full explanation on why we use all these skills and how to utilize them effectively, make sure to check out the build video (Coming Soon).

Passives

Gear

Monster Sets

With the no-procs ruleset being implemented in Cyrodiil, we can’t use 2 pieces of the same monster set and get the 2-piece bonus. We can, however, use two different one-pieces of two different monster sets, Swarm Mother and Domihaus, to get a lot of Max Magicka and Max Stamina from the 1-piece bonus of both, combined.

Main Sets

Spinner’s Garments – Out of all the damage sets within the limited pool of the no-procs ruleset, Spinners is the most damaging one. It gives us a lot of Spell Penetration, increases our Spell Damage, and contributes to our Max Magicka pool.

Law of Julianos – This is yet another very offensive set. It increases our Spell Damage, our Max Magicka and our Critical Rating. While sets like Crafty Alfiq might be better for consistent damaging, Julianos is a crafted set, which enables us to be a bit more dynamic with the weights of our armor pieces, to benefit the most out of those.

Minor Sets

Willpower – Using two pieces of this set gives us a little bit of Max Magicka on our back bar, to improve our healing power. We don’t benefit much from the last two bonuses of Spinner’s on our backbar, so Willpower is a nice set to use only on the back bar to gain some additional stats.

Note that Willpower can be replaced with a Master’s Sword and Shield to further increase your healing power, but this will reduce your overall damage due to your backbar enchant being only half as powerful if you don’t use it on a staff.

Weights & Traits

Weights – This patch, we are no longer forced to use 5 pieces of any type of armor, as there are no longer such limitations on any of the Armor Passives, and we are not using any active armor skills. This allows us to make the best of both worlds by combining 3 pieces of Light Armor and 3 pieces of Medium armor – both of which allows us to make our Roll Dodge cost very very cheap, and one piece of Heavy Armor to enjoy the full benefits of the Undaunted passives.

Well Fitted – A lot of our traits are Well-Fitted in this build, since our main method of damage-prevention is roll dodging. Between the armor types, the Well Fitted trait and the new CP stars, we are able to reduce the cost of Roll Dodge to only about two thousands, which proves incredibly effective to help us survive when we are playing outnumbered or running away from a big zerg.

Consumables

Food

We use Bewitched Sugar Skulls since this one food gives us all: Max Health, Max Magicka, Max Stamina and Health Recovery.

Potions

We use Spell Power Potions (made with Lady’s Smock, Corn Flower and either Water Hyacinth or Namira’s Rot) which grant us the very valuable Major Sorcery, Major Intellect and Major Prophecy buffs.

Champion Points

About NirnStorm
NirnStorm is a content creator on Twitch and on YouTube. He currently plays and streams mainly The Elder Scrolls Online, with a focus on end-game PvP, and occasionally some different games such as Witcher, Among Us, Apex Legends and many others!